An asexual succubus, a compassionate illithid, a deceitful toy robot, an artful plasmoid and chivalrous rabbit live together in the House of the Griffin, an old tenement building they call home in the poorest neighborhood of Sigil. Life is hard in the Hive, where many Outsiders of the City of Doors toil to legitimize themselves to gain access to the other parts of town. On this rainy day, a strange looking letter arrives, bearer of bad news.
Read MoreAs the battle against the Salt of the Earth continues, the Barovians realize their fight against the ancient elemental will be a hard one. She will not relinquish her hold on the mine easily. The four adventurers who started as strangers must close rank and trust each other to make it out alive. Perch on the shoulder of the Unnamed and follow this new Dungeons & Dragons adventure set in the gothic horror world of Ravenloft.
Read MoreAfter discussing and weighing their options, the Barovians finally come up with an action plan that will permit them to move on from Vatyr. Or so they hope. Perch on the shoulder of the Unnamed and follow this new Dungeons & Dragons adventure set in the gothic horror world of Ravenloft.
Read MoreThe exploration of level 1 of the mine progresses and the Barovians find Stepanovich in the strangest room yet. It seems as if their goal is getting ever further from them and for every answer they get, only more questions arise. Are a few rations worth the trouble?
Read MoreThe four adventurers discuss their findings with the superintendent and while discovering more about the history of the mine get a broader picture if not a direct solution. It seems an exploration of the level one of the mines is in order.
Read MoreThe Barovians encounter an entity bigger than they could have imagined and start uncovering the dark history of the salt mine while trying to keep hold of their fraying sanity.
Read MoreThe Barovians descend into the Vatyr Salt Mine and commence their investigation of the strange events as reported by the miners. It does not take long before they are themselves prey to visions and manifestations.
Read MoreAfter dining with the guardsmen of the Vatyr Salt Mines, moonshine is served and a game of darts is proposed. Each has to offer something to the pot and the stakes are high. The bed, the warm blankets, and the safe environment are a welcomed luxury. In the morning, the deep recess of the earth awaits them.
Read MoreThe Barovians are welcomed in Lord Georgiy home, superintendent of the Vatyr Salt Mines. They hope for shelter and food after their harrowing trek on the frozen sea. Lord Georgiy does not seem a very charitable man, but noticing how capable the four outsiders seem to be, he offers a trade.
Read MoreAfter a rough night spent on the ice, the adventurers finally make it so solid ground. But the city of Vatyr isn’t exactly as welcome a sight as expected. Perch on the shoulder of the Unnamed and follow this new Dungeons & Dragons adventure set in the gothic horror world of Ravenloft.
Read MoreThe battle against the Vodyanoy is over as the Asperity sinks under the ice. The Barovians now face once again a battle against the elements. They are 2 days away from shore. Will they make it intact? Perch on the shoulder of the Unnamed and follow this new Dungeons & Dragons adventure set in the gothic horror world of Ravenloft.
Read MoreThe battle against the Vodyanoy continues as the group’s resources are getting closer and closer to entirely tapped out. With Lucian out of commission can they come on top?
Read MoreOn a boat that is both on fire and sinking, the Barovian seek shelter at the top of the Asperity only to discover the Vodyanoy is waiting patiently for them to have no other option but to face it. Can they make it out alive? Perch on the shoulder of the Unnamed and follow this new Dungeons & Dragons adventure set in the gothic horror world of Ravenloft.
Read MoreHello everyone, GM Myriam here. I want to apologize for the delay in the release of Episode 8. We try to be as consistent as possible and make sure the episodes are published every two weeks.
Read MoreIt very well seems like this day is never going to end! After a rough awakening, the Barovians are trying to reach the helm, but the way is not without obstacles. A lone figure has made an appearance on the ice and explosions are detonating inside the Asperity. What in the Nine Hells is going on? Perch on the shoulder of the Unnamed and follow this new Dungeons & Dragons adventure set in the gothic horror world of Ravenloft.
Read MoreWhile at dinner with the officers, the Barovians discover the joys of hard liquor, make merry, and contemplate the life of mollusks. It is with a hangover they will discover that the awakening sometimes comes faster than expected.
Read MoreI must give it to them. They are seizing each opportunity as they present themselves. I shouldn’t be so surprised by now. They’ve proved capable. The captain is an invaluable asset to them. Their first discussion was fruitful. I sense their curiosity, but I wonder how far their gratitude goes. How devoted are they to each other? When will obligation morph into proven mettle? Their actions make sense but now that the pressure is less intense it is time to witness how their minds work.
Open your eyes wide, listen very carefully my poor untethered souls, for every bit of information around you may prove critical to steer your destiny to port.
Read MoreAlright, where are they now? Saved from the winds and the ice before the end of the day? Let them live a full day at least before sending help, no? Whom have you sent? Who has taken pity?
Ah! I would not have believed there was a captain foolish enough to take them on board. Because he has a kind heart? I think not. That is not how the prisons work. He is rather superstitious, why would he take such a risk? Oh I see, maybe it is out if the freezing water into the icebox after all. I wonder to which tune our Barovians will have to dance? To the thing that is behind or the thing that is ahead?
Read MoreA long and treacherous trek awaits the Barovians. The ice is not as it seems and there aren’t only polar bears in the area. Just where is the edge of this lake? Perch on the shoulder of the Unnamed and follow this new Dungeons & Dragons adventure set in the gothic horror world of Ravenloft.
Read MoreThere is no time to stop and think about what just happened just yet. Two angry polar bears welcome the Barovians on the ice of the enormous expanse of ice. Just where have they ended up? Perch on the shoulder of the Unnamed and follow this new Dungeons & Dragons adventure set in the gothic horror world of Ravenloft.
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