The House of the Griffin make their way under the Zaddfum trestle and explore the shantytown built in the shallow part of the Ditch. There they meet a motley crew of children, dubious adults and signs of clandestine of activity. Will their preparations be enough to catch the Copper Badgers unawares?
Read MoreAgrat talks with a Level Up Luxury Condominium Corporation (LULCC) representative about purchasing a condo at a discount. Ink10 finds a way to help Dr Mateen at the Harmonium bastion concerning the day pass. Kindred and Salyk bond over vermin disposal.
Read MoreAfter receiving a letter that spells doom for their cherished House of the Griffin, the group’s first instinct is to knock on friends' doors. Each of their contacts has a different approach to the problem at hand. Still, one major issue remains: as a Hiver how do you become a legitimate citizen when the system in place is heavily prejudiced against you?
Read MoreAn asexual succubus, a compassionate illithid, a deceitful toy robot, an artful plasmoid and chivalrous rabbit live together in the House of the Griffin, an old tenement building they call home in the poorest neighborhood of Sigil. Life is hard in the Hive, where many Outsiders of the City of Doors toil to legitimize themselves to gain access to the other parts of town. On this rainy day, a strange looking letter arrives, bearer of bad news.
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