As the battle against the Salt of the Earth continues, the Barovians realize their fight against the ancient elemental will be a hard one. She will not relinquish her hold on the mine easily. The four adventurers who started as strangers must close rank and trust each other to make it out alive. Perch on the shoulder of the Unnamed and follow this new Dungeons & Dragons adventure set in the gothic horror world of Ravenloft.
Read MoreAfter discussing and weighing their options, the Barovians finally come up with an action plan that will permit them to move on from Vatyr. Or so they hope. Perch on the shoulder of the Unnamed and follow this new Dungeons & Dragons adventure set in the gothic horror world of Ravenloft.
Read MoreThe exploration of level 1 of the mine progresses and the Barovians find Stepanovich in the strangest room yet. It seems as if their goal is getting ever further from them and for every answer they get, only more questions arise. Are a few rations worth the trouble?
Read MoreThe four adventurers discuss their findings with the superintendent and while discovering more about the history of the mine get a broader picture if not a direct solution. It seems an exploration of the level one of the mines is in order.
Read MoreThe Barovians encounter an entity bigger than they could have imagined and start uncovering the dark history of the salt mine while trying to keep hold of their fraying sanity.
Read MoreThe Barovians descend into the Vatyr Salt Mine and commence their investigation of the strange events as reported by the miners. It does not take long before they are themselves prey to visions and manifestations.
Read MoreAfter dining with the guardsmen of the Vatyr Salt Mines, moonshine is served and a game of darts is proposed. Each has to offer something to the pot and the stakes are high. The bed, the warm blankets, and the safe environment are a welcomed luxury. In the morning, the deep recess of the earth awaits them.
Read MoreThe Barovians are welcomed in Lord Georgiy home, superintendent of the Vatyr Salt Mines. They hope for shelter and food after their harrowing trek on the frozen sea. Lord Georgiy does not seem a very charitable man, but noticing how capable the four outsiders seem to be, he offers a trade.
Read MoreAfter a rough night spent on the ice, the adventurers finally make it so solid ground. But the city of Vatyr isn’t exactly as welcome a sight as expected. Perch on the shoulder of the Unnamed and follow this new Dungeons & Dragons adventure set in the gothic horror world of Ravenloft.
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