The episode itself is still very light in tone – if you like gallows humor and bad taste, that is. But to be honest, I do like the end product. We get to see a lot of individuality in the characters and what their values are. Now that the players are used to their characters, their roleplay is stepping up a notch and I can take a step back and let them take the wheel.
Read MoreThe grandfather clock (or pendulum clock) in Lord Georgiy’s sitting room is a bit of an anachronism as Lamordia’s setting is close to our 1550s and the first pendulum clock was built in 1656, but I am keeping it to contrast once more how much of a technological gap there is between Barovia and Lamordia. Galileo’s studies on pendulums were key to reducing the size of clocks.
Read MoreOn different forums and other podcasts, I’ve often heard that the medicine check is the most useless skill of all, and it is often shunned by players. I had never realized it was so and it came as a big surprise. One of the reasons I believe people think the medicine skill is useless is because they do not see how it can be used in-game. The Player’s Handbook is not very inspiring, telling us that a successful check can stabilize a dying creature and diagnose an illness. Xanathar’s Guide to Everything’s added a couple of ideas for checks but the skill remained a bit bland, in my opinion, so I get the unpopularity.
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