Cameron was a bit annoyed because the group did not know what “actionable” I offered. He was correct in a sense…I had not offered any. The only task that was given was: if something is manipulating the mind of the miners down in the mine, get rid of it. There were no specific actions to be taken, no specific NPC to talk to, no timetable, no clear goal even. Open investigation. And all of it was intentional.
Read MoreOn different forums and other podcasts, I’ve often heard that the medicine check is the most useless skill of all, and it is often shunned by players. I had never realized it was so and it came as a big surprise. One of the reasons I believe people think the medicine skill is useless is because they do not see how it can be used in-game. The Player’s Handbook is not very inspiring, telling us that a successful check can stabilize a dying creature and diagnose an illness. Xanathar’s Guide to Everything’s added a couple of ideas for checks but the skill remained a bit bland, in my opinion, so I get the unpopularity.
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