As I mention in the episode, we play in “Hard mode.” What I mean is we are in a Gritty Realism setting. There are a couple of rules and mechanics that are added to the game for a more realistic and, let’s be honest, hard feel. The result is also a less high-fantasy world and more like a survival game. Resource management, be it spells and ability as well as food rations and ammunition become more important than a regular D&D game.
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